“Rift” Isn’t a Next-Gen MMORPG

Rift is still in closed beta and it has already taken headlines. It has also become the talk of many online gaming communities, including a cameo on the World of Warcraft forums. People are hyped, they’re excited, this is an amazing next-gen MMO! No, it is not a next gen MMO.

A “next gen MMO” is when someone takes today’s fantasy MMOs and really messes things up. The questing grind of “kill this, collect this” is no longer the norm. Going into dungeons with friends and killing the boss while you need a tank, healer, damage and some crowd control doesn’t count anymore. Dynamic events really are “dynamic”. What happens after the event makes an impact on the world you are playing in.

Compare the following games – Rift, World of Warcraft, LotRO and EverQuest. Any of these games will be similar to each other. You will find similar questing systems, crafting systems, class mechanics, game mechanics and even dungeon strategies. For the time being, these systems are the norm in fantasy MMOs. This is what we are given because this is the model that works. No one has improved on these systems or completely changed them yet.

But don’t knock it!

I like Rift. I am still going to play Rift. Like any other MMO I play, Rift has enough unique features to keep me engaged in the game. It may have similarities to my other games – WoW, LotRO, Forsaken World, Allods, Free Realms (don’t judge me, I have kids!) – but I am O.K. with this. It’s not always a bad thing to jump into a new game and find something familiar in it. In Rift, the familiarity is the game play and many of the mechanics.

Rift’s events may not be what I expected at the beginning. When a Rift spawns, it’s there and you fight it off with other players around you. The rift is sealed and you go about your business. There is nothing in the world nearby to show the rift has been there. A little disappointing at first, but it is a nice break from the questing grind and an impromptu raid to fight off an invasion can be a lot of fun. Did I mention you get loot at the end of each rift event? Yes, you get loot.

The class system is a new thing, but the mechanics are still familiar. Rogues do damage, Warriors wear heavy armor and can tank, Clerics can heal, Mages are ranged damage and some crowd control. Despite that, the combinations a player can have are endless. No one I have met in beta yet have the same combination chosen. Everyone is trying out different ideas and theories on what makes their chosen archetype work.

So why bother?

The main reason I am going to play Rift is because of people. My friends are already pre-ordering the game and that is what has really pulled me in. If they jumped off a bridge, I wouldn’t follow. Though I would follow them to a game because that is the point. It want to enjoy a game with people I already play with. If my brother and my friends quit playing WoW or LotRO, I would also quit. Even though I like both games, I would be fairly bored without my friends. Rift is not an exception to this rule.

Players coming from any fantasy MMO will find familiarity in Rift. They will also find something different. It may not be the “next gen” MMO we expected, but it’s just different enough to roll with the current “AAA” titles we have now. It’s also fun enough to keep people playing.

All of this is my opinion, mind you. In my opinion, next gen will take the game play we are used to and break it to pieces. It is a new concept all together, a new gaming concept and a brand new style of game play. It is really engaging for new players and they will love this game for sure. Although, they can find more about the origin of this game on situs judi online. Players get the best gaming recommendations and they can even try out new games.